<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>Silverlight Virtual Earth World Clock</title><link>http://silvertime.codeplex.com/project/feeds/rss</link><description>This is a world clock using Virtual Earth for the world clock.  It uses Silverlight and Virtual Earth through the VIEWS wrapper &amp;#40;also a codeplex project&amp;#41;.  Originally it was created as a simple, but flashy &amp;#58;&amp;#41; demo of Silverlight for global aware apps.</description><item><title>Source code checked in, #99885</title><link>http://silvertime.codeplex.com/SourceControl/changeset/changes/99885</link><description>Upgrade&amp;#58; New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link&amp;#58; http&amp;#58;&amp;#47;&amp;#47;go.microsoft.com&amp;#47;fwlink&amp;#47;&amp;#63;LinkId&amp;#61;254563</description><author>Project Collection Service Accounts</author><pubDate>Mon, 01 Oct 2012 21:24:31 GMT</pubDate><guid isPermaLink="false">Source code checked in, #99885 20121001092431P</guid></item><item><title>Source code checked in, #99884</title><link>http://silvertime.codeplex.com/SourceControl/changeset/changes/99884</link><description>Checked in by server upgrade</description><author>Project Collection Service Accounts</author><pubDate>Mon, 01 Oct 2012 21:16:08 GMT</pubDate><guid isPermaLink="false">Source code checked in, #99884 20121001091608P</guid></item><item><title>Source code checked in, #74794</title><link>http://silvertime.codeplex.com/SourceControl/changeset/changes/74794</link><description>Checked in by server upgrade</description><author>_TFSSERVICE</author><pubDate>Tue, 03 Aug 2010 19:44:57 GMT</pubDate><guid isPermaLink="false">Source code checked in, #74794 20100803074457P</guid></item><item><title>Reviewed: SilverTime v0.000001 (六月 06, 2010)</title><link>http://silvertime.codeplex.com/releases/view/16279#ReviewBy-forrestzhang</link><description>Rated 5 Stars &amp;#40;out of 5&amp;#41; - like Silverlight </description><author>forrestzhang</author><pubDate>Sun, 06 Jun 2010 07:48:55 GMT</pubDate><guid isPermaLink="false">Reviewed: SilverTime v0.000001 (六月 06, 2010) 20100606074855A</guid></item><item><title>Updated Wiki: Home</title><link>http://silvertime.codeplex.com/Wiki/View.aspx?title=Home&amp;version=13</link><description>&lt;div class="wikidoc"&gt;&lt;b&gt;Help Wanted&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;This is a world clock using Virtual Earth for the world clock.  It uses Silverlight and Virtual Earth through the VIEWS wrapper &amp;#40;also a codeplex project&amp;#41;.  Originally it was created as a simple, but flashy &amp;#58;&amp;#41; demo of Silverlight for global aware apps.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Details&lt;/b&gt;&lt;br /&gt;SilverTime is an example of a Silverlight application.  Initially it was intended to be a quickly written demo for a presentation, with a global aspect.  The VIEWS Virtual Earth Silverlight wrapper was chosen because it made it easy to get a map and reasonable latitude/longitude coordinates from that map.  Besides its really cool, and extreme overkill for a world clock :)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Dependencies&lt;/b&gt;
&lt;ul&gt;&lt;li&gt;Silverlight Beta 2 is the first dependency &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The VIEWS Virtual Earth Wrapper for Silverlight &lt;a href="http://www.codeplex.com/views" class="externalLink"&gt;http://www.codeplex.com/views&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; codeplex project is another.&lt;/li&gt;
&lt;li&gt;And that uses Virtual Earth &lt;a href="http://msdn.microsoft.com/en-us/library/bb429619.aspx" class="externalLink"&gt;http://msdn.microsoft.com/en-us/library/bb429619.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Clock data came from the tz (olson) database &lt;a href="http://www.twinsun.com/tz/tz-link.htm" class="externalLink"&gt;http://www.twinsun.com/tz/tz-link.htm&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Zoneinfo" class="externalLink"&gt;http://en.wikipedia.org/wiki/Zoneinfo&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;br /&gt;&lt;b&gt;Serious Bugs&lt;/b&gt;&lt;br /&gt;This was intended for flashiness, but I ran out of time to make the daylight savings times behave properly:
&lt;ul&gt;&lt;li&gt;Daylight savings times are recognized, but the transition between daylight and standard time (and vice versa) is very inaccurate.  DO NOT USE.&lt;/li&gt;
&lt;li&gt;I didn't really parse the data for the transition very well.&lt;/li&gt;
&lt;li&gt;I used the Pythagorean theorem to figure out how far from a timezone point a click is.  
&lt;ul&gt;&lt;li&gt;This doesn't account for the fact that the earth is round, so some points are &amp;quot;closer&amp;quot; in real life, even though the latitude is way different.&lt;/li&gt;
&lt;li&gt;This only gets you the closest city.  So if you click somewhere that in real life is within a time zone, but the closest known city is in another, you'll get inaccurate results (except that the city name may help you catch the error).&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;br /&gt;&lt;b&gt;Things that'd be cool to do&lt;/b&gt;&lt;br /&gt;Again, I didn't do everything that'd be cool
&lt;ul&gt;&lt;li&gt;It'd be nice to have better timezone regions, and perhaps the UTC+/- timezones for places in the middle of an ocean or otherwise lacking a nearby city.&lt;/li&gt;
&lt;li&gt;Highlighting the found city/point would be cool.  &lt;/li&gt;
&lt;li&gt;Bird's Eye view for the found point would be fun.&lt;/li&gt;
&lt;li&gt;Comparing multiple locations would be fun.&lt;/li&gt;
&lt;li&gt;Etc., etc. etc.&lt;/li&gt;
&lt;li&gt;The tz data includes city/timezone latitude and longitude information.&lt;/li&gt;&lt;/ul&gt;
&lt;br /&gt;&lt;b&gt;Making it work&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Silverlight Virtual Earth World Clock&lt;br /&gt;&lt;br /&gt;To just run it:
&lt;ol&gt;&lt;li&gt;Install Silverlight Beta 2 Runtime &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Download the release and unzip it locally.&lt;/li&gt;
&lt;li&gt;Open WorldClock.html&lt;/li&gt;&lt;/ol&gt;
&lt;br /&gt;or to get the source project&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;Install Visual Studio and Silverlight Tools Beta 2 (not just the runtime) &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Download the project from the source code tab&lt;/li&gt;
&lt;li&gt;Unzip, open the project, Build &amp;amp; Run.&lt;/li&gt;&lt;/ol&gt;
&lt;br /&gt;&lt;b&gt;Updating the Project&lt;/b&gt;
&lt;ul&gt;&lt;li&gt;You can grab new bits from the VIEWS project when its available (2 dlls and a .js file)&lt;/li&gt;
&lt;li&gt;You can grab the latest tz database.  That's a bit more of a pain because it needs to be ported into the format of the data.cs file.&lt;/li&gt;&lt;/ul&gt;
&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>ShawnSte</author><pubDate>Tue, 22 Sep 2009 16:19:08 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20090922041908P</guid></item><item><title>Updated Wiki: Home</title><link>http://silvertime.codeplex.com/Wiki/View.aspx?title=Home&amp;version=12</link><description>&lt;div class="wikidoc"&gt;&lt;b&gt;Help Wanted&lt;/b&gt;&lt;br /&gt;&lt;a href="http://silvertime.codeplex.com/Wiki/View.aspx?title=test"&gt;test&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;This is a world clock using Virtual Earth for the world clock.  It uses Silverlight and Virtual Earth through the VIEWS wrapper &amp;#40;also a codeplex project&amp;#41;.  Originally it was created as a simple, but flashy &amp;#58;&amp;#41; demo of Silverlight for global aware apps.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Details&lt;/b&gt;&lt;br /&gt;SilverTime is an example of a Silverlight application.  Initially it was intended to be a quickly written demo for a presentation, with a global aspect.  The VIEWS Virtual Earth Silverlight wrapper was chosen because it made it easy to get a map and reasonable latitude/longitude coordinates from that map.  Besides its really cool, and extreme overkill for a world clock :)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Dependencies&lt;/b&gt;
&lt;ul&gt;&lt;li&gt;Silverlight Beta 2 is the first dependency &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The VIEWS Virtual Earth Wrapper for Silverlight &lt;a href="http://www.codeplex.com/views" class="externalLink"&gt;http://www.codeplex.com/views&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; codeplex project is another.&lt;/li&gt;
&lt;li&gt;And that uses Virtual Earth &lt;a href="http://msdn.microsoft.com/en-us/library/bb429619.aspx" class="externalLink"&gt;http://msdn.microsoft.com/en-us/library/bb429619.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Clock data came from the tz (olson) database &lt;a href="http://www.twinsun.com/tz/tz-link.htm" class="externalLink"&gt;http://www.twinsun.com/tz/tz-link.htm&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Zoneinfo" class="externalLink"&gt;http://en.wikipedia.org/wiki/Zoneinfo&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;br /&gt;&lt;b&gt;Serious Bugs&lt;/b&gt;&lt;br /&gt;This was intended for flashiness, but I ran out of time to make the daylight savings times behave properly:
&lt;ul&gt;&lt;li&gt;Daylight savings times are recognized, but the transition between daylight and standard time (and vice versa) is very inaccurate.  DO NOT USE.&lt;/li&gt;
&lt;li&gt;I didn't really parse the data for the transition very well.&lt;/li&gt;
&lt;li&gt;I used the Pythagorean theorem to figure out how far from a timezone point a click is.  
&lt;ul&gt;&lt;li&gt;This doesn't account for the fact that the earth is round, so some points are &amp;quot;closer&amp;quot; in real life, even though the latitude is way different.&lt;/li&gt;
&lt;li&gt;This only gets you the closest city.  So if you click somewhere that in real life is within a time zone, but the closest known city is in another, you'll get inaccurate results (except that the city name may help you catch the error).&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;br /&gt;&lt;b&gt;Things that'd be cool to do&lt;/b&gt;&lt;br /&gt;Again, I didn't do everything that'd be cool
&lt;ul&gt;&lt;li&gt;It'd be nice to have better timezone regions, and perhaps the UTC+/- timezones for places in the middle of an ocean or otherwise lacking a nearby city.&lt;/li&gt;
&lt;li&gt;Highlighting the found city/point would be cool.  &lt;/li&gt;
&lt;li&gt;Bird's Eye view for the found point would be fun.&lt;/li&gt;
&lt;li&gt;Comparing multiple locations would be fun.&lt;/li&gt;
&lt;li&gt;Etc., etc. etc.&lt;/li&gt;
&lt;li&gt;The tz data includes city/timezone latitude and longitude information.&lt;/li&gt;&lt;/ul&gt;
&lt;br /&gt;&lt;b&gt;Making it work&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Silverlight Virtual Earth World Clock&lt;br /&gt;&lt;br /&gt;To just run it:
&lt;ol&gt;&lt;li&gt;Install Silverlight Beta 2 Runtime &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Download the release and unzip it locally.&lt;/li&gt;
&lt;li&gt;Open WorldClock.html&lt;/li&gt;&lt;/ol&gt;
&lt;br /&gt;or to get the source project&lt;br /&gt;
&lt;ol&gt;&lt;li&gt;Install Visual Studio and Silverlight Tools Beta 2 (not just the runtime) &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Download the project from the source code tab&lt;/li&gt;
&lt;li&gt;Unzip, open the project, Build &amp;amp; Run.&lt;/li&gt;&lt;/ol&gt;
&lt;br /&gt;&lt;b&gt;Updating the Project&lt;/b&gt;
&lt;ul&gt;&lt;li&gt;You can grab new bits from the VIEWS project when its available (2 dlls and a .js file)&lt;/li&gt;
&lt;li&gt;You can grab the latest tz database.  That's a bit more of a pain because it needs to be ported into the format of the data.cs file.&lt;/li&gt;&lt;/ul&gt;
&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>ShawnSte</author><pubDate>Tue, 22 Sep 2009 16:18:48 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20090922041848P</guid></item><item><title>New Post: Use DeepEarth instead of wrapper?</title><link>http://www.codeplex.com/SilverTime/Thread/View.aspx?ThreadId=37948</link><description>&lt;div style="line-height: normal;"&gt;I'm not sure what advantage that is over the VIEWS&amp;nbsp;&lt;a href="http://www.codeplex.com/views"&gt;http://www.codeplex.com/views&lt;/a&gt; wrapper...&amp;nbsp; You can always join the project :)
&lt;/div&gt;</description><author>ShawnSte</author><pubDate>Mon, 20 Oct 2008 20:54:46 GMT</pubDate><guid isPermaLink="false">New Post: Use DeepEarth instead of wrapper? 20081020085446P</guid></item><item><title>New Post: Use DeepEarth instead of wrapper?</title><link>http://www.codeplex.com/SilverTime/Thread/View.aspx?ThreadId=37948</link><description>&lt;div style="line-height: normal;"&gt;We have a native SL control for Virtual Earth here on codeplex:&lt;br&gt;
&lt;a href="http://www.codeplex.com/deepearth"&gt;http://www.codeplex.com/deepearth&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
I think we could make this a lot easier for by taking care of the accurate polygon drawing, control is a neat 70KB as we use the built in MSI control. I'll let you know when we do a release, tring to get an infinate horizontal panning going&amp;nbsp;currently that would allow you to centre on any location.&amp;nbsp;
&lt;/div&gt;</description><author>soulsolutions</author><pubDate>Fri, 17 Oct 2008 13:53:36 GMT</pubDate><guid isPermaLink="false">New Post: Use DeepEarth instead of wrapper? 20081017015336P</guid></item><item><title>Updated Wiki: Home</title><link>http://www.codeplex.com/SilverTime/Wiki/View.aspx?title=Home&amp;version=11</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Help Wanted&lt;/b&gt;&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;This is a world clock using Virtual Earth for the world clock.  It uses Silverlight and Virtual Earth through the VIEWS wrapper &amp;#40;also a codeplex project&amp;#41;.  Originally it was created as a simple, but flashy &amp;#58;&amp;#41; demo of Silverlight for global aware apps.
&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Details&lt;/b&gt;&lt;br /&gt;SilverTime is an example of a Silverlight application.  Initially it was intended to be a quickly written demo for a presentation, with a global aspect.  The VIEWS Virtual Earth Silverlight wrapper was chosen because it made it easy to get a map and reasonable latitude/longitude coordinates from that map.  Besides its really cool, and extreme overkill for a world clock :)&lt;br /&gt; &lt;br /&gt;&lt;b&gt;Dependencies&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;
&lt;li&gt;Silverlight Beta 2 is the first dependency &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;The VIEWS Virtual Earth Wrapper for Silverlight &lt;a href="http://www.codeplex.com/views" class="externalLink"&gt;http://www.codeplex.com/views&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; codeplex project is another.&lt;/li&gt;&lt;li&gt;And that uses Virtual Earth &lt;a href="http://msdn.microsoft.com/en-us/library/bb429619.aspx" class="externalLink"&gt;http://msdn.microsoft.com/en-us/library/bb429619.aspx&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Clock data came from the tz (olson) database &lt;a href="http://www.twinsun.com/tz/tz-link.htm" class="externalLink"&gt;http://www.twinsun.com/tz/tz-link.htm&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; &lt;a href="http://en.wikipedia.org/wiki/Zoneinfo" class="externalLink"&gt;http://en.wikipedia.org/wiki/Zoneinfo&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt; &lt;br /&gt;&lt;b&gt;Serious Bugs&lt;/b&gt;&lt;br /&gt;This was intended for flashiness, but I ran out of time to make the daylight savings times behave properly:&lt;br /&gt;&lt;ul&gt;
&lt;li&gt;Daylight savings times are recognized, but the transition between daylight and standard time (and vice versa) is very inaccurate.  DO NOT USE.&lt;/li&gt;&lt;li&gt;I didn't really parse the data for the transition very well.&lt;/li&gt;&lt;li&gt;I used the Pythagorean theorem to figure out how far from a timezone point a click is.  &lt;/li&gt;&lt;ul&gt;
&lt;li&gt;This doesn't account for the fact that the earth is round, so some points are &amp;quot;closer&amp;quot; in real life, even though the latitude is way different.&lt;/li&gt;&lt;li&gt;This only gets you the closest city.  So if you click somewhere that in real life is within a time zone, but the closest known city is in another, you'll get inaccurate results (except that the city name may help you catch the error).&lt;/li&gt;
&lt;/ul&gt;
&lt;/ul&gt; &lt;br /&gt;&lt;b&gt;Things that'd be cool to do&lt;/b&gt;&lt;br /&gt;Again, I didn't do everything that'd be cool&lt;br /&gt;&lt;ul&gt;
&lt;li&gt;It'd be nice to have better timezone regions, and perhaps the UTC+/- timezones for places in the middle of an ocean or otherwise lacking a nearby city.&lt;/li&gt;&lt;li&gt;Highlighting the found city/point would be cool.  &lt;/li&gt;&lt;li&gt;Bird's Eye view for the found point would be fun.&lt;/li&gt;&lt;li&gt;Comparing multiple locations would be fun.&lt;/li&gt;&lt;li&gt;Etc., etc. etc.&lt;/li&gt;&lt;li&gt;The tz data includes city/timezone latitude and longitude information.&lt;/li&gt;
&lt;/ul&gt; &lt;br /&gt;&lt;b&gt;Making it work&lt;/b&gt;&lt;br /&gt; &lt;br /&gt;Silverlight Virtual Earth World Clock&lt;br /&gt; &lt;br /&gt;To just run it:&lt;br /&gt;&lt;ol&gt;
&lt;li&gt;Install Silverlight Beta 2 Runtime &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Download the release and unzip it locally.&lt;/li&gt;&lt;li&gt;Open WorldClock.html&lt;/li&gt;
&lt;/ol&gt; &lt;br /&gt;or to get the source project&lt;br /&gt; &lt;br /&gt;&lt;ol&gt;
&lt;li&gt;Install Visual Studio and Silverlight Tools Beta 2 (not just the runtime) &lt;a href="http://silverlight.net/GetStarted/" class="externalLink"&gt;http://silverlight.net/GetStarted/&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Download the project from the source code tab&lt;/li&gt;&lt;li&gt;Unzip, open the project, Build &amp;amp; Run.&lt;/li&gt;
&lt;/ol&gt; &lt;br /&gt;&lt;b&gt;Updating the Project&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;
&lt;li&gt;You can grab new bits from the VIEWS project when its available (2 dlls and a .js file)&lt;/li&gt;&lt;li&gt;You can grab the latest tz database.  That's a bit more of a pain because it needs to be ported into the format of the data.cs file.&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;</description><author>ShawnSte</author><pubDate>Tue, 09 Sep 2008 18:25:47 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20080909062547P</guid></item><item><title>New Post: Help Wanted :)</title><link>http://www.codeplex.com/SilverTime/Thread/View.aspx?ThreadId=33462</link><description>&lt;div style="line-height: normal;"&gt;Let me know if you want to help out with this project.&amp;nbsp; As noted its very rough right now, just a quick sample I whipped up for a demo.&amp;nbsp; The idea has lots of potential though.
&lt;/div&gt;</description><author>ShawnSte</author><pubDate>Wed, 13 Aug 2008 18:22:09 GMT</pubDate><guid isPermaLink="false">New Post: Help Wanted :) 20080813062209P</guid></item><item><title>New Post: Help Wanted :)</title><link>http://www.codeplex.com/SilverTime/Thread/View.aspx?ThreadId=33462</link><description>&lt;div style="line-height: normal;"&gt;Let me know if you want to help out with this project.&amp;nbsp; As noted its very rough right now, just a quick sample I whipped up for a demo.&amp;nbsp; The idea has lots of potential though.
&lt;/div&gt;</description><author>ShawnSte</author><pubDate>Wed, 13 Aug 2008 18:22:09 GMT</pubDate><guid isPermaLink="false">New Post: Help Wanted :) 20080813062209P</guid></item><item><title>Released: SilverTime v0.000001 (Aug 13, 2008)</title><link>http://www.codeplex.com/SilverTime/Release/ProjectReleases.aspx?ReleaseId=16279</link><description>&lt;div&gt;
WARNING: This is still a really buggy v0.1 version, particularly around DST transitions.&lt;br&gt; &lt;br&gt;This is (I think) the minimal set of files needed to run the clock.  Install Silverlight (Beta 2), extract the files, and then open WorldClock.html.&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Wed, 13 Aug 2008 18:19:03 GMT</pubDate><guid isPermaLink="false">Released: SilverTime v0.000001 (Aug 13, 2008) 20080813061903P</guid></item><item><title>Created Release: SilverTime v0.000001 (Aug 13, 2008)</title><link>http://www.codeplex.com/SilverTime/Release/ProjectReleases.aspx?ReleaseId=16279</link><description>&lt;div&gt;
WARNING: This is still a really buggy v0.1 version, particularly around DST transitions.&lt;br&gt; &lt;br&gt;This is (I think) the minimal set of files needed to run the clock.  Install Silverlight (Beta 2), extract the files, and then open WorldClock.html.&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Wed, 13 Aug 2008 18:19:03 GMT</pubDate><guid isPermaLink="false">Created Release: SilverTime v0.000001 (Aug 13, 2008) 20080813061903P</guid></item><item><title>Source code checked in, #35750</title><link>http://www.codeplex.com/SilverTime/SourceControl/ListDownloadableCommits.aspx</link><description>Initial Checkin</description><author>ShawnSte</author><pubDate>Wed, 13 Aug 2008 17:35:05 GMT</pubDate><guid isPermaLink="false">Source code checked in, #35750 20080813053505P</guid></item><item><title>Created Issue: Need a parser to get the tz data into the data.cs (or better) format</title><link>http://www.codeplex.com/SilverTime/WorkItem/View.aspx?WorkItemId=17809</link><description>Right now the project doesn&amp;#39;t include a parser for the tz data.&lt;br /&gt;</description><author>ShawnSte</author><pubDate>Wed, 13 Aug 2008 00:51:08 GMT</pubDate><guid isPermaLink="false">Created Issue: Need a parser to get the tz data into the data.cs (or better) format 20080813125108A</guid></item><item><title>Created Issue: Many places are "missing" (sort of)</title><link>http://www.codeplex.com/SilverTime/WorkItem/View.aspx?WorkItemId=17807</link><description>The tz database doesn&amp;#39;t include all cities &amp;#40;of course&amp;#41;.  So Seattle, for example, is missing. It might be nice to find a way to report the actual city the user clicked &amp;#40;if we can ensure it is in a correct time zone region&amp;#41;.&lt;br /&gt;</description><author>ShawnSte</author><pubDate>Wed, 13 Aug 2008 00:40:12 GMT</pubDate><guid isPermaLink="false">Created Issue: Many places are "missing" (sort of) 20080813124012A</guid></item><item><title>Created Issue: Lots of data was skipped</title><link>http://www.codeplex.com/SilverTime/WorkItem/View.aspx?WorkItemId=17806</link><description>Lots of the tz data was skipped.  It may be worth checking to see if there is a way to get more of the data imported.&lt;br /&gt;</description><author>ShawnSte</author><pubDate>Wed, 13 Aug 2008 00:39:08 GMT</pubDate><guid isPermaLink="false">Created Issue: Lots of data was skipped 20080813123908A</guid></item><item><title>Created Issue: Pythagorean theorem doesn't do a good job of "closeness"</title><link>http://www.codeplex.com/SilverTime/WorkItem/View.aspx?WorkItemId=17805</link><description>Need to map the closeness technique to a round object, the Pythagorean theorem doesn&amp;#39;t apply to the Earth&amp;#39;s latitude&amp;#47;longitude system.&lt;br /&gt;</description><author>ShawnSte</author><pubDate>Wed, 13 Aug 2008 00:37:33 GMT</pubDate><guid isPermaLink="false">Created Issue: Pythagorean theorem doesn't do a good job of "closeness" 20080813123733A</guid></item><item><title>Created Issue: Daylight Savings Time transitions are really error prone.</title><link>http://www.codeplex.com/SilverTime/WorkItem/View.aspx?WorkItemId=17804</link><description>The Daylight Savings time transitions are really error prone &amp;#40;we&amp;#39;re talking weeks, not hours&amp;#41;.  Mostly Shawn was too lazy to get them to behave correctly the first time, but he wanted to share the virtual earth sample anyway.&lt;br /&gt;</description><author>ShawnSte</author><pubDate>Wed, 13 Aug 2008 00:36:37 GMT</pubDate><guid isPermaLink="false">Created Issue: Daylight Savings Time transitions are really error prone. 20080813123637A</guid></item></channel></rss>